Wave Generator
Here is a wave generator code I developed using Grasshopper and Python. While searching for a solution to the realistic water simulations, I came up with the Gerstner Waves. I tried to implement it. However, I came up with this final result, which is not a Gerstner Wave generator, but a much simpler one. It combines many user-fed wave components and calculates the resulting single wave. I played with this code for hours with different components. So, it is worth trying and maybe developing more. For example, a steepness parameter might be a very good addition to make it closer to a trochoidal wave (such as the Gerstner wave). For now, this works as expected.
![wave generator](https://www.designcoding.net/decoder/wp-content/uploads/2024/04/Wave-Generator-animation-square.gif)
This Grasshopper and Grasshopper Python implementation generates custom waves. It has several user inputs such as the size and the time value (for animation). Most importantly a user can define and input many waves using a Panel component. The amplitude, wavelength, direction, frequency, and phase shift of these waves are the inputs. The output of the Grasshopper definition is a grid of points. You can use these points to create NURBS or mesh surfaces and animate them through the t Number slider. The code is using native Grasshopper components. So, you don’t need to install any add-ons. However, Weaverbird might be a good addition if you want to make the resulting meshes smoother.
![wave generator](https://www.designcoding.net/decoder/wp-content/uploads/2024/04/Wave-Generator-def.jpg)
This definition includes on GhPython component that calculates the coordinates of the point outputs. If you liked this content and want to support my website by downloading this Grasshopper file; would you consider being my Patreon? Here is the link to my Patreon page including the working file for the Wave Generator and more.
![wave generator](https://www.designcoding.net/decoder/wp-content/uploads/2024/04/Wave-Generator-img.jpg)