Truchet patterns refer to a set of geometric designs based on simple, repeating shapes, usually tiles or squares. These tiles can be rotated or flipped to create complex and visually interesting patterns. A French mathematician, Michel Truchet introduced these patterns in the 1970s. Since then, you can see them often in art, design, and mathematics. In this short video tutorial, I am modeling truchet relief in Rhinoceros CAD software. My […]
Posts with the keyword truchet
Below is a classical Truchet Patterns example we used to discuss in design computing class. Now, we can create a much faster and cleaner definition using the newly added Array component. The new version of Grasshopper brings several important features: Patch surfaces and date/time components. We used to implement a VB component to create simple clocks that measure temporal operations in Grasshopper. Parsing and executing MusicXML and related applications were […]
This elegant and straightforward tiling geometry is credited to Dominican priest Sebastien Truchet in 1704 and was documented in a book titled “Memoir sur les Combinasions” (A Memoir on Combinations). After delving into the renowned Truchet Patterns in 2013, I revisited their three-dimensional tiling counterparts today. This served as a valuable exercise in geometry during my previous Design Geometry course. I believe it enhances one’s proficiency in mastering the technical […]