Boris Nikolayevich Delaunay was a Russian mathematician and mountain climber. He developed the Delaunay triangulation, which is a method in computational geometry. It is a triangulation of a set of points such that no point is inside the circumcircle of any triangle formed by the points. It’s widely used in computer graphics and mesh generation. In 2013, I made the brute force code in Rhino Python which is a slow […]
Posts with the keyword triangulation
After becoming a ready-made component in Grasshopper, the Delaunay triangulation lost its popularity quickly. It used to be a nice problem of computational geometry for designers obsessed with scripting. Last month, Benay reminded me of the method of circle checking. She showed her Rhinoscript that creates circles from point triplets and checks if a point is inside or not. Today I studied this in Grasshopper to see if I can […]
After playing with vector fields in 2d (here) it was quite easy to create a 3d surface deformation. Here is my first experiment on a regular triangular grid’s three-dimensional behavior within a vector space, that includes a point charge of varying z coordinates. That makes field lines escape to a bounding box, instead of a bounding rectangle. Again, you may play with force decay, the number of samples, and the […]
İstanbul Bilgi University Faculty of Architecture Basic Design II Spring 2012 undergraduate studio* group 8’s project is a metal surface construction. Group of first year design students were capable of designing, modeling, fabricating and assembling the structure with a good precision. After physical prototypes of the proposed spanning structure, they further experimented in rhinoceros and sent faces to plasma cutting and bending process. Finally, they assembled the faces with nails […]
Galapagos was a great improvement when it became available natively within Grasshopper as an Evolutionary Solver. However, I couldn’t find time to examine it until recently. This examination gave me an idea of algorithmic thinking, tool making, and tool using. The first experiment shown below tries to solve equilateral triangulation, based on the Delaunay method. Galapagos has two different solvers, named “simulated annealing solver” and “evolutionary solver” shown respectively below. […]