Bending is an easy operation in Rhino and Rhinoscript, however, Grasshopper did not include that particular transformation (along with cage editing) yet. I tried to simulate the bending transformation by using native Grasshopper components. First, surface projections and pulls did not work at all, because I wanted to simulate a real bending effect without changing the surface area or edge lengths. Then, the Surface Morph component seemed to handle this […]