This project named Two Plus One explains itself very well. The students explained their motivation differently from the rest of the studio. In our Computation-based Basic Design Final Project, we are inspired by Theo Jansen’s Strandbeest sculptures, and we wanted to make our arboriform kinetic. First, we made a copy model of the original kinetic sculpture for ourselves in order to observe its shape, parameters, and movement patterns. We realized that the […]
Posts with the keyword kinetic
Here is another student project from the three-day workshop we conducted together with Fulya Akipek and Mehmet Ali Altın. Briefly, the idea was to develop a system of cogwheels that spin together to animate an entire pattern. It was about to develop a kinetic system with a simple Arduino-based setup, probably with one servo and a motion sensor. The integration of the cogwheels system and the underlying pattern was interesting […]
This is one of the ideas we’ve tested for the workshop “Animate Patterning“. Inspired by this work, Apart from the pattern that turns around, the torque, rotation radius and speed of the servo, weight, connection detail, and a number of foamboards become important inputs for this design. In the three-day workshop, one group of students interpreted this idea of using several moving layers and creating an emergent pattern at the […]
Together with Fulya Akipek and Mehmet Ali Altın, we’re conducting a 4-day workshop at Anadolu University, Eskişehir, between the 1 and 4th of May. We’ll be focusing on Grasshopper + Firefly + RhinoNest (the casual trio), in order to introduce some of the basic concepts of parametric design to students. Materyal dünya, sayısal ortamın olanaklarıyla entegre edildiğinde beklenmedik performanslar açığa çıkabilir. Parametrik modelleme teknikleri, tasarımcıya tekil ürünün ötesinde olasılık setlerinin […]