Here is one of the exercises I tested with a few students in Architectural Geometry. The exercise is about creating Escher-like patterns. It is an introductory topic on the designerly utilization of regular tessellations. We use square, hexagonal, or triangular tessellations as underlying structures of complex patterns. Below are some of the student works from this exercise. I think the black-and-white coloring helps in terms of reducing the requirements. Although […]
Posts with the keyword escher
After Puzzling, I tried to establish more of Escher’s basic grid transformations using Grasshopper’s native components. This definition simulates Escher’s transformation of four-cornered grids. The postulate is based on the fact that every quadrilateral (or triangular) planar shape can create regular tessellations without gaps or overlaps. In the traditional method, this tessellation is achieved by rotating the shape 180 degrees and copying afterward. However, in Grasshopper we simply define the […]