This is a short video tutorial on the B-Spline decomposition I studied earlier here. This tutorial demonstrates how to decompose a B-Spline curve into Bezier curves using Rhino. Despite the original Bezier-de Casteljau algorithm requiring degree+1 control points, Rhino allows drawing a degree-3 curve with any number of control points. By examining knot points and dividing segments appropriately, the B-Spline curve can be manually subdivided into Bezier curves. This involves […]
Posts with the keyword b-spline
I realized this method of constructing basis splines from given control points while searching for a way to teach students about basis splines. I couldn’t find an easy and visual method to create clamped basis splines by connecting simple cubic Bézier spans. It is a tough job and requires lots of complex equations. However, I suddenly realized that there is a special way of doing that. So I decided to […]