A truncated Tetrahedron is an Archimedian Solid, created by slicing a Tetrahedron. Its faces are regular hexagons and triangles. Assuming you’ve created a Tetrahedron, first join its faces to create a polysurface. Now, you may re-create the lines of Tetrahedron’s edges, either by drawing them or generating them (Curve/Curve from Objects/Duplicate Edge). While the edge lines are selected, hit (Curve/Point Object/Divide Curve By/Number of Segments) and type 3 to create the […]
This is a semi-regular tessellation of vertex arrangement 4.8.8. Its octagonal and square forms are all generated from data lists provided by the new version of subdivide component (The old one was processing points in a different fashion. I don’t know why they changed that). Anyway, a lexical operation is needed to convert this list into a more useful one for this exercise. You can download the source definition here […]
The tetrahedron is a platonic solid with 4 equal triangular faces (which are also equilateral), 6 equal edges, and 4 vertices. While creating this shape, we will take a closer look at length transfers using compass-like tools both in two and three-dimensional space. In order to define the edge length of the first triangle (which is a straight line), start with any two points in cartesian space. Using a compass […]
The smooth and continuous nature of the “Sine Surface” has garnered significant popularity among designers and architects alike. This captivating curved surface offers a visually pleasing aesthetic that adds an elegant touch to various design projects. Its flowing contours and gentle undulations create a sense of harmony and organic beauty. Recently, I delved into this with the help of Grasshopper’s Graph Mapping functionality, I began my artistic journey. Although I […]
Design scripting is initially based on secondary syntactic mechanisms that control sequential executions of code. We call this model of computation control flow programming. On the other hand, dataflow represents a widespread alternative to control flow by utilizing concurrent streams of data. Dataflow programming languages are also considered as pedagogical tools in fields where the coders are not expert computer programmers. In the last decade, new parametric modeling tools introduced […]
This is my first post in designcoding, dated 14.11.2011. I revisited the code and decided to re-publish it in 2024. Hello World! This is the Emergent Polygons definition, one of the first Grasshopper studies I made while learning the language. This is a very efficient programming language for designers and architects since it utilizes geometric relationships very intuitively. I think it will be more popular and widely used in the […]