This RhinoPython script handles the simple graphs of two-dimensional parametric functions. Therefore, it approximates these functions by drawing parametric curves. It generates many points by solving the functions. The graph of parametric functions is a major topic in most Design Mathematics courses. Because it looks like the building block of many concepts of CAD. However, there is much more to learn before saying that the third degree NURBS is a […]
Jumping into the world of mathematics as a designer seemed to be frightening at the beginning but I opened a new elective course at Bilgi, Design Mathematics. Starting today, I’ll try to log my experiences with the students while we are trying to understand mathematics. The ultimate objective is to find paths that may lead to answering the following question; “what is the relationship between design and math”? Next week, […]
The Cut & Fold & Craft exercise is the mid-term project for last year’s Computation-based Basic Design Studio at İstanbul Bilgi University Faculty of Architecture. I really enjoyed the technique called Kirigami. Most of the projects are not flat-foldable but they are all cut from a single sheet of paper. This technique seemed a little bit limiting at the beginning, but the students managed to design very interesting compositions in […]
Here is a short series of videos showing the basic usage of Ladybug tools in a canopy design. So, I prepared this for my Parametric Design Systems elective course. Then, I encouraged my students to design their own canopies utilizing a similar Ladybug workflow in Grasshopper. In this first video, I am building a test surface in Grasshopper. I use the Graph Mapper component to derive 3D points and Interpolated […]
Here is the abstract of my last publication in the International Journal of Architectural Computing. Parquet Deformations is an architectural studio exercise of William Huff in the 1960s. It aims to improve students’ reasoning of spatiotemporal variation by utilizing sequential shape-shifting of patterns. This article examines the outcomes of this educational research from the perspective of design computing. A multilayered reading about the exercise will reveal its historical, theoretical, and artistic backgrounds. Then […]
In 2017, during the 4th International Architecture Biennial of Antalya, we constructed the Common-action Wall in Karaalioğlu Park. We designed this architectural prototype as a wall that enables the growth and harvesting of edible plants for park users. To facilitate plant growth and ensure sunlight access, as well as to direct rainwater toward the plants, we conducted extensive studies on minimal surfaces. Ultimately, we found that the gyroid form met […]
This year’s Computation-based Basic Design Studio finals were very successful. Below are some of our student’s design works, and lanterns that light the campus area at İstanbul Bilgi University. It was a great experience for them to seek a design system between the domains of material computation and architectural geometry. 28 first-year students of architecture, interior design, and industrial design completed their projects in groups of 4. Students: Aleyna Demirkök, Aleyna Yıldız, […]
Scientific publications are expected to relate to all areas of science they sprawl. For this, the scientific publication is associated with several keywords that are thought to be related. For proper access to scientific publications in literature research, keyword assignment is as important as the publication title. This study aimed to map the usage patterns of the concepts related to the field of digital design research through keyword analysis. The […]
It has been nearly 2 years since we designed and produced this garden. Similar to the first version, Common-action Gardens #2 is injected in formal park layouts. We build it for recreation as garden structures with an aim to support the “preserve, sustain, and share” idea. Thus, we expect to bring people together while producing. These gardens organize sustainable models for communal living by integrating raised beds, planting holes, water […]
Introducing the new YouTube channel for designcoding! The architectural Geometry playlist will contain video tutorials on several topics of basic geometry exercises for designers. Below are the introductory exercises of polyline drawing and some planar transformations such as scale and rotation. It is also an interesting plane-filling fractal you know I like it very much.
Here is one of the exercises I tested with a few students in Architectural Geometry. The exercise is about creating Escher-like patterns. It is an introductory topic on the designerly utilization of regular tessellations. We use square, hexagonal, or triangular tessellations as underlying structures of complex patterns. Below are some of the student works from this exercise. I think the black-and-white coloring helps in terms of reducing the requirements. Although […]
This exercise was a popular one in the 2015 and 2016 Architectural Geometry classes. Recently, I found these images of student works. However, some of the students’ names are missing (please e-mail me if one of them is yours). I love this exercise because it is a quick and efficient way of explaining and experimenting with the workflow of digital to physical production. In this particular exercise, students created Rhino […]
Anemone components are still working great, extending the abilities of Grasshopper. Here, I studied a space-filling (or plane-filling) fractal called the Gosper-Peano Curve. You should be very careful about the number of iterations (the N input). Because it can crash your Rhino if you change it to more significant numbers. Also, you should have Anemone components installed in order to run this definition. The generator curve is a special one. […]
In the last semester’s mid-term project of Computation-based Basic Design 2, we experimented with the casting method for studying solids and voids. Students worked in groups of four. First, they designed a set of components within a 10cm bounding cube. These cubes represent 1m3 on a 1:10 scale. After that, they multiplied them into a system of voids with a function for human use. They fabricated at least 24 pieces […]
IABA 2015 International Architecture BiennialAntalya // October 2015, Exhibition at Karaalioğlu Park Design and Prototyping: Fulya Akipek, Tuğrul Yazar, Aslı AydınTeam of students: Alara Lüküs, Burak Güney, Elif Soylu, Tufan İşcan, Tunç ŞenmanConsultants: Anonim İstanbul_Burcu Serdar Köknar, Hande Kalender, Dilek Yürük Video by Elif Soylu COMMON action GARDENS I is an urban garden structure that is exhibited and still in use in Karaalioglu Park as part of the 3rd Architecture […]
Below is a simple tutorial class we studied in Rhino in 2015 and 2016. The exercise is called “A Low-Poly Habitat”. The aim is to create simple polygon models by analyzing the overall geometric topology of an animal body. First-year design students attended the exercise and they are encouraged to create these models using blueprints from www. They used simple commands such as point, line, and surface from 3 or […]
Studied earlier in Grasshopper here, creating a cycloid-like curve actually mimics the physical process of rotating disks on a path. Below is a test in Rhino Python. # Drawing Cycloid-like Curves # 07.08.2017 www.designcoding.net – Tugrul Yazar import rhinoscriptsyntax as rs curv = rs.GetObject(“Select curve”) qual = rs.GetInteger(“Quality”,100) radi = rs.GetReal(“a radius”,4) radi2 = rs.GetReal(“Circle radius”,4) cua = rs.OffsetCurve(curv,[1,1,0],radi2) cevre = 2 * 3.1415 * radi mimi = [] for […]