Fracture

by Tuğrul Yazar | September 2, 2013 10:44

Fracture is a simple effect experiment on Grasshopper. Although it is not the best tool for an interactive media installation regarding its performance, I tried to use it as a simple sketching tool for concept development. It is the sketch of a material system we are working on nowadays for an Exhibition. The initial diagram of Grasshopper includes a nested Voronoi subdivision broken by moving attractor points. It is not fast enough for a real-time interaction yet, because of the time it takes to develop planar surfaces. I’ll continue with this later.

2013_08_27-fracture-def[1]

Here is the Grasshopper definition. There are a couple of points that affect the nested Voronoi pattern together: [GHX:0.9.0056][2]. Below are some other sketches of the same project;

Endnotes:
  1. [Image]: https://www.designcoding.net/decoder/wp-content/uploads/2013/08/2013_08_27-fracture-def.jpg
  2. [GHX:0.9.0056]: https://www.designcoding.net/decoder/wp-content/uploads/2013/08/2013_09_02-fracture.ghx

Source URL: https://www.designcoding.net/fracture/