In art, design, and geometry, folding involves bending or creasing a material—such as paper, fabric, or other flexible substances—into defined shapes or patterns. Folding techniques can also be used to create multidimensional forms and structures, blending artistic expression with practical functionality. In this short tutorial video, I am modeling a folds relief pattern. This pattern stands out due to its resemblance to a collapsible folding system, combining both structural and […]
Posts categorized under Folding Structures
The Polyhedra Unroller with Flaps is a simple tool I developed for the obvious purpose. It picks any polyhedra (closed polysurface) from the user and unrolls it flat on the XY plane. This part is easy because a short Python script is sufficient. The important function of the script is the generation of the production drawings from the unrolled net. It means, the generation of the flaps. Here, the continuous […]
Santiago Calatrava, a celebrated Spanish architect, structural engineer, sculptor, and painter, is renowned worldwide for his groundbreaking and futuristic designs, which frequently fuse architecture with engineering and artistry. Among his many notable works is the door design at Ernsting Warehouse in Coesfeld, Germany, constructed in 1985. I call this Calatrava Door because this design showcases Calatrava’s keen sense of functionality and geometry, with aluminum slats arranged vertically and connected along […]
This is the continuation of the physical prototyping project of a folding pattern from 9 years ago. I simulate the folding pattern using the Rhino Grasshopper Kangaroo. As seen in the video, this is possible thanks to the pre-set hinge positions on the Rhino model. Thus, the folding motion can be animated on the screen. You can download and try the Grasshopper code. I often use this code in my […]
Here is the Grasshopper implementation of the famous Evolution Door design by Klemens Torggler. The code I used here is from my course on Parametric Modeling. This Grasshopper algorithm is a good exercise for the basics of Kangaroo. I attached several goal objects to a special mesh object created in Rhinoceros. Kangaroo’s goal objects work as expected to simulate the folding door behavior. I used the goal objects to fix […]
We will try to create collapsible structures in this new series called Folding Experiments. In this example, we will be using Grasshopper and Kangaroo components to understand the Folding Experiments: Basics first. Like other projects, this is a Parametric Modeling course exercise that usually includes primary Grasshopper usage. In our first example, we will try to fold a mesh object. To be able to fold a surface like origami, we […]
The Cut & Fold & Craft exercise is the mid-term project for last year’s Computation-based Basic Design Studio at İstanbul Bilgi University Faculty of Architecture. I really enjoyed the technique called Kirigami. Most of the projects are not flat-foldable but they are all cut from a single sheet of paper. This technique seemed a little bit limiting at the beginning, but the students managed to design very interesting compositions in […]
The A-Chord folding structure was developed and constructed for the World Wood Day 2015 event in İstanbul. The structure had fifty wooden struts of 4 cm X 4cm with changing heights from 200 cm to 230 cm. Two struts joined with a hinge enabled the folding motion of the structure. Thus, the nearby unit is folding in the opposite direction. The Grasshopper model generated all construction details and drawings automatically. As a result, […]
Euclidean constructions, when represented computationally, rely on algorithms and mathematical principles to generate geometric shapes and forms. Through precise calculations and logical operations, a computer program can emulate the actions of a compass and straightedge, constructing lines, circles, and polygons with accuracy and efficiency. These digital incarnations of Euclid’s timeless techniques enable the exploration of geometric concepts and the creation of visually captivating representations. This project is interesting because of […]
This year’s first semester at Basic Design Studio was full of surprises. Together with Can Sucuoğlu and Birgül Çolakoğlu, we coordinated 9 student groups in their 4-week final project called “Arboriforms“. “Arbori-” is derived from the Latin word “arbor,” meaning “tree,” and “-form” indicates a shape or form. Therefore, we can understand “arboriform” as an adjective describing something that is tree-like in appearance, structure, or form. For example, one might […]
Inspired by this cut-fold pattern, we developed a prototype with Fulya Akipek. The first experiments were made from 3mm thick foamboards and they worked very well with 50×70 plates. However, when the project gets bigger and bigger, we needed to add a joint detail and use 5mm thick foamboards to achieve our goal (that is to develop a 1m by 2.5m shutter system). Then, we tried to animate its folding behavior by […]
This year’s “Lanterns” assignment was nothing short of spectacular. It left both the students and faculty in awe of the creative brilliance displayed. Despite facing constraints in terms of time and experience, the Basic Design students surpassed all expectations. They crafted mesmerizing compositions of polyhedra and intricate unrolled surfaces. Their ability to conceptualize and execute such remarkable lantern designs can be attributed to the valuable skills they honed in their […]