Here is a test of the optical flow component of Firefly. You can check the Firefly add-on to Grasshopper here. As an ongoing research project, I’ve been searching for a suitable platform to study responsive geometric patterns. This initial study focuses on one particular effect of Firefly, the optical flow that outputs the direction vectors on a given webcam input. I developed traces of it by joining endpoints of these […]
Posts categorized under Practice
Here is a phrase from Deleuze’s famous article “Difference and Repetition”. It clarifies my mind while thinking about patterns, boundaries, rules, and most importantly, the idea and techniques of deformation in contemporary architectural geometry. … On the other hand, generality belongs to the order of laws. However, law determines only the resemblance of the subjects ruled by it, along with their equivalence to terms which it designates. Far from grounding […]
Here is a simple explanation of the famous Euclidean Constructions: Why didn’t Euclid just measure things with a ruler and calculate lengths? For example, one of the basic constructions is bisecting a line (dividing it into two equal parts). Why not just measure it with a ruler and divide by two?One theory is the the Greeks could not easily do arithmetic. They had only whole numbers, no zero, and no […]
This is our eCAADe paper with Fulya Akipek, explaining our 2013 Workshop series called “Infections”. Contemporary trend of the computational design education is grounded on an integration of domains such as fabrication technologies, material studies, and generative techniques. This requires not only an intuitive handling on digital tools and methods, but also an experience on material and production constraints simultaneously. Patterning emphasizes a material shift in the generative side of […]
This is a small project of a facade study in Grasshopper, designed by KAF Architecture, and built in 2013 at Altunizade, İstanbul. KAF Architecture designed the facade with varying holes with an image of a forest. The image was supposed to generate the holes. At first, the office tried to do this manually, placing circular holes on the image in AutoCAD. However, after several hours, they thought that they needed […]
This paper presents the beginnings of my journey into architectural education, presented at Yıldız Technical University Architectural Education Symposium 2007, together with YTU/CADU staff; Ela Çil, Birgül Çolakoğlu, Meral Erdoğan, Fulya Akipek, Oya Pakdil, and Şebnem Yalınay. It includes different exercises from various studio instructors, all motivated by contemporary computational design theory. This was one of the milestones in the first year of education of a computation-based studio in Turkey, […]
Fracture is a simple effect experiment on Grasshopper. Although it is not the best tool for an interactive media installation regarding its performance, I tried to use it as a simple sketching tool for concept development. It is the sketch of a material system we are working on nowadays for an Exhibition. The initial diagram of Grasshopper includes a nested Voronoi subdivision broken by moving attractor points. It is not […]
In the 14th century, Albrecht Dürer basically seems to capture some of the fundamentals of contemporary parametric design. Apart from other thinkers of his age, he refused to accept one single definition of beauty, based on proportions. His famous physiognomical studies reflected very early examples of referential systems that generate diverse design outputs, even a half-century before Descartes published the coordinate system and four centuries before D’Arcy draw the formal […]
Below is another cult article written by Robert Aish in 2005; Design has been described as making inspire decisions with incomplete information. True, we may use prior knowledge, we may even think we understand the causalites involved, but what really matters is exploration: of new forms, of new materials, and speculation about the response to the resulting effects. Essentially, this exploration has its own dynamics, involving intuition and spontaneity, and […]
Here is my 2004 Turkish translation of the popular article “Deleuze and the Use of the Genetic Algorithm in Architecture” by Manuel DeLanda in 2001. The computer simulation of evolutionary processes is already a well established technique for the study of biological dynamics. One can unleash within a digital environment a population of virtual plants or animals and keep track of the way in which these creatures change as they mate and pass […]
The exploration of the concept of “patronus – pattern” in architecture is presented in a captivating and insightful manner. This issue of AD, although older, continues to hold relevance in the contemporary realm of architectural design, covering various aspects of the conception and utilization of patterns. It’s comprehensive analysis and thought-provoking discourse shed light on the intricate relationship between patterns and architectural form, unveiling the potential for pattern-based design approaches […]
A newly established student club, “E3 Architecture and Design” is organizing a two-day workshop at İstanbul Bilgi University Faculty of Architecture between June 10-11, 2013. The Grasshopper Workshop will be the first one in the faculty. The event will be conducted at our computer lab. so the seats are limited to 28. I’ll try to explain the basic concepts of dataflow management in computer-aided design. Also, I plan to test […]
Below is the final production of the three-day workshop at Bolu İzzet Baysal University Faculty of Engineering and Architecture. For more information about the process and the photos from the first student prototypes, you may visit the workshop blog at infections2.blogspot.com Grasshopper definition developed within the workshop is a simple multi-attractor system that deforms (or re-constructs) a regular square grid using the well-known Voronoi subdivision. I’ll post the definition here.
This is an old research paper, prepared with Birgül Çolakoğlu. It is in Turkish and includes our first results in some of the Rhinoscript exercises. Here is the abstract of the paper; Recent research in architecture have focused on to understand computational methods of formal exploration and expression. Computational mechanisms have been used to readdress formal issues using new techniques and methods. Computational tools that operate on algorithmic logic are central in […]
One of the cult texts in Shape Grammars theory is Stiny‘s Chinese Ice-ray Lattices Grammars. Although it is full of technical terms, it represents an analysis of a working algorithm. We can directly transfer that from the behavior of an artist. “One can imagine a Chinese artisan, summoned to a building site. He brings tools and implements and a collection of finely finished sticks. Then, he begins his design by […]
This month became a retrospective for me. This was my first animation, prepared for the CAAD Graduate course of Ahmet Turan Köksal in 2002. It was a funny inspiration from SDF-1 of Robotech. The terminal model is my graduation project at YTU Faculty of Architecture in 2001. It was a terminal bus project for İstanbul modeled in AutocadR14. I mirrored it with a ground plane to create the space station. Other spaceships and […]
Below is a part of Heidegger’s famous text, “The Question Concerning Technology”, on Techne, Epistinio, Poiesis; Revealing “… We are questioning concerning technology, and we have arrived now at Aletheia, at revealing. What has the essence of technology to do with revealing? The answer: everything. For every bringing-forth is grounded in revealing. Bringing forth, indeed, gathers within itself the four modes of occasioning – causality – and rules them throughout. […]
After explaining the beautiful parquet deformations of William Huff, Douglas Hofstadter states his opinions about the algorithmic potentials of those patterns. Although it was 30 years ago, Hofstadter points out a fundamental discussion related to today’s parametric design tools; …for a machine to make simple variants of a given design, it must possess an algorithm for making that design which has explicit parameters; those parameters are then modifiable, as with […]
In 2007, we conducted a computational design studio in YTU / CADU with Birgül Çolakoğlu. Below is the brief of the paper published at METU JFA Vol24 issue 2 titled “An Innovative Design Education Approach: Computational Design Teaching For Architecture”. We were dealing with how new technologies are affecting the design cycle. Rhinoscript is used as an educational tool, and various short exercises are conducted with it. After 6 years, […]
Architectural education in its relation to computational technologies is both becoming a part of these studies and having the potential of renovating itself with the knowledge of emerging technologies. This paper, in this framework, will be presenting a design research studio that aims at developing relational thinking capabilities in the computational design process. In this studio, topics of parametric design, parametric modeling, and relationality were questioned through the design process. […]