This is the final project of group 2 at İstanbul Bilgi University Faculty of Architecture Basic Design II Spring 2012 undergraduate studio*. 1:1 material system is constructed by two layers of tesselfations, triangular and hexagonal. They studied much for the connection detail and elaborated the structure to maintain stasis within a dynamic pose. They have used a Grasshopper definition (described here) to label and measure all of 800 rods into […]
Posts categorized under Education
Digging out with Grasshopper, Rhinoscript, and Paneling Tools, everything seems to be more and more automated and fast. However my colleagues Mete, Benay and Elif reminded me that, we can always do much with those high-end architectural geometry tools, but we still have to understand and follow the roots, probably best described by the “manual ways”. Sometimes using these methods would be much more intuitive as they are SLOW enough […]
Today, we’ve finished first phase, the introduction to dataflow management in visual programming environments; and conducted “well defined” part of the mid-term examination. First two questions were designed to test technical skills of data matching, geometric evaluation. First one was a simple algorithm that calculates the area of ANY triangle in real-time. Tricky part of this problem was to research and find ways of calculating area and implementing it in […]
Here are some results of fourth homework. An animate design sketch of a roof structure. Yağız, Deniz and Sacha created animated results; Derya and Sacha proposed conventional approaches to create “openings” by animating geometries. However, that does not meet the requirement of structural (and logical) intentions of the design problem. Unless some very high-tech materials were introduced to design. On the other hand, Yağız tried to create a structure that […]
After a reviewing a short story of digital architecture from Branko Kolarevic, we looked at the roots of the theory and the concepts derived from it such as digital fabrication, building information modeling and parametric modeling. After a short brief, we’ve discussed about the final projects. Next week, we’ll start studying final projects and start to look at individual problems developed from them. Final submissions will highly be related with […]
Today, we’ve studied fundamentals of component-based design methods. Using curves and surfaces as starting points, we’ve experienced ways of translating those entities via design criteria based on our purposes. First, a curve is used to construct a leaf structure. We’ve experienced dispatching data lists and combining them back together. Subdividing curves into points created further entities such as vectors and planes. We used those entities as inputs of regular drawing […]
This was an interesting topic in design computing class. Geometric constructions based on strict relationships are becoming exciting in parametric modeling environments. I think muqarnas includes such a relationship. There is a primary method of modeling this shape, introduced by Mete Tüneri. His solution to a simple parametric muqarnas object includes a surface with six reference points, with two boolean differences (one cylinder and one box) creating the component. In […]
Today’s subject was closely related to the one last week; the data list and data tree management. Creating suitable data structures for our purposes is one of the tricky parts of whole Grasshopper experiments. We’ve developed a grid of objects, somehow associated with another one (a curve). Strong emphasis was on the way of thinking, getting back and forth on the process, and the re-definition of data lists. Especially, this […]
SPEC disappeared from our garden suspiciously. Hopefully, we’ve already finalized its parametric survey. Can create the original model by measuring exact corner coordinates. Then, it manipulated shape by creating diverse vectors for each shape. Emre has also tried a similar approach. Can be definition was too long, and did not use data trees, therefore it is slow. But it’s very effective at offering a solution for animation. I re-captured his […]
Today, we’ve studied ways of representing multiple data structures in Grasshopper. As of our last week’s experience, sometimes (most of the time actually) we’ll need to work with vast amount of data. We’ll have to control them in order to open door for further explorations. Today’s exercise was a good example of this “sustainable” process of data management. All functionality of Grasshopper is based on data matching. From short-list, long-list […]
Here are some of the results of first assignment, “Reptile Skin”. Generally, we couldn’t manage to develop innovative solutions to the problem. But this became a good starting point for understanding the method of “skins of components” in contemporary digital design. Before going into any control over the flow of data, it’s hard to maintain associative geometries. We usually feel stuck within the capabilities of the single commands or procedures. […]
A Moebius strip, also known as a Moebius band, is a fascinating mathematical object and a type of non-orientable surface. It was discovered independently by the German mathematicians August Ferdinand Möbius and Johann Benedict Listing in the 19th century. To visualize a Moebius strip, imagine taking a long, narrow strip of paper and giving it a half twist before connecting its ends to form a loop. The result is a […]
Since the mid-20th century, the hyperbolic paraboloid surface has been one of the most popular mathematical forms for architects. Named Hypar in short, this is the Quadric Surface equation of the Hyperbolic Paraboloid. Erik Demaine summarizes several examples from architecture such as the roof of the Girls’ Grammar School in London (designed by Chamberlin, Powell, and Bonn), the Philips pavilion at the 1958 Brussels exhibition designed by Le Corbusier, and […]
ARCH 362: PARAMETRIC MODELING: Undergraduate Elective Course at İstanbul Bilgi University Faculty of Architecture student exercise: Deniz Yazıcı (YTU/CADU 2008) COURSE BRIEF (2011) Digital paradigm transferred parametric modeling as an alternative conception in architecture, emphasizing a focal shift from the singularity of design artifacts to the explicit and generative process of designing. While architects start to experience the construction of algorithms, computers played an increasingly important role in the adaptation of […]
Today’s polyhedra is the beautiful icosahedron. It is one of the five Platonic Solids with twenty equilateral triangular faces. Its dual is the dodecahedron, which has pentagonal faces. Here, I explained the process of modeling an icosahedron. After creating a regular pentagon, you should find the “tip” point of the Icosahedron by intersecting spheres from at least three of the corner points with a radius of the pentagon’s edges. You […]
This is my first post in designcoding, dated 14.11.2011. I revisited the code and decided to re-publish it in 2024. Hello World! This is the Emergent Polygons definition, one of the first Grasshopper studies I made while learning the language. This is a very efficient programming language for designers and architects since it utilizes geometric relationships very intuitively. I think it will be more popular and widely used in the […]