In this exercise, we asked students to develop a method to produce custom tessellations. This is based on the analysis of what is called “Islamic patterns”. We have discussed Eric Brough‘s famous book “Islamic Geometric Patterns”, regarding geometric relationships and linear connectivities via underlying tessellations (such as regular square and hexagonal). Thus, this geometry and drawing exercise is called “Seamless Patterns” in the Design Geometry course at İstanbul Bilgi University. […]
Posts categorized under Design Geometry
Last week, the first-year architectural geometry course was about pattern deformations. Students are expected to familiarize themselves with 2d drawing, transformation, and control point editing commands while trying to design a deformation. After studying regular and semi-regular tessellations of the plane, they are expected to develop reasoning on the rule-based and iterative processes. This also constructed an underpinning for Basic Design‘s “Metamorphosis” study, where they have discussed more conceptual frameworks […]
Digging out with Grasshopper, Rhinoscript, and Paneling Tools, everything seems to be more and more automated and fast. However my colleagues Mete, Benay and Elif reminded me that, we can always do much with those high-end architectural geometry tools, but we still have to understand and follow the roots, probably best described by the “manual ways”. Sometimes using these methods would be much more intuitive as they are SLOW enough […]
This was an interesting topic in design computing class. Geometric constructions based on strict relationships are becoming exciting in parametric modeling environments. I think muqarnas includes such a relationship. There is a primary method of modeling this shape, introduced by Mete Tüneri. His solution to a simple parametric muqarnas object includes a surface with six reference points, with two boolean differences (one cylinder and one box) creating the component. In […]
This is my first post in designcoding, dated 14.11.2011. I revisited the code and decided to re-publish it in 2024. Hello World! This is the Emergent Polygons definition, one of the first Grasshopper studies I made while learning the language. This is a very efficient programming language for designers and architects since it utilizes geometric relationships very intuitively. I think it will be more popular and widely used in the […]