In Design Computing class, we have discussed how the parametric wall study (here) can be implemented to describe regular curved surfaces such as domes. This led us to well-known design compositions named Muqarnas. Previously we have studied how a parametric muqarnas definition could be in Grasshopper (here). After a couple of weeks of study, students started to capture the idea of generating seamless surfaces out of a few components. Of […]
Posts categorized under Design Geometry
WFC Shangai is a design exercise in our first-year Design Computing class introduced by Onur Yüce Gün. This exercise emphasizes both analytical thinking and associative geometry and aims to utilize boolean operations as solid and void references in creating forms. We asked students to develop variations of this building. In order to discuss this formation in class, I studied a simple algorithm to test variations in real-time. The grasshopper definition […]
Here are some student works about the parametric wall exercise I briefly explained here along with a Grasshopper implementation of the core wall definition. Students are expected to design their own brick and compose it in a way that generates a seamless wall surface. Ömer Kirazoğlu Osman Can Sözüneri Seda Öznal (slightly out of requirement but very interesting) Adnan Faysal Altunbozar Özgüç Bertuğ Çapunaman
This is a first-year design computing problem we studied last month. It is a simple parametric wall exercise introduced by Mete Tüneri. Creating a simple definition of a building brick to be placed on a straight path, and then manipulating the path to reform different variations of the brick. This aims to introduce a fundamental concept of associativity in contemporary architectural geometry and design computing. Students are then encouraged to […]
This is a solid-void (or boolean) exercise for first-year students. It is initially introduced by Onur Yüce Gün as an in-class exercise but later became a design problem also. Before getting into the parametric wall and eventually muqarnas exercises, this small but effective assignment helps students understand some of the fundamental concepts such as associativity, solid/void relationships, and component-based design compositions in three dimensions. Here is the initial object we […]
These are examples of 2.5D exercises in the design geometry course in my freshman year of architecture. We asked students to create extruded or referenced solids referenced from their previous exercise of pattern deformations, (examples are here and here). We also started to inject some of the most used concepts of design computing here, by perceiving each tessellation cell as the variation of a predefined algorithm, such as a relationship […]
In this exercise, we asked students to develop a method to produce custom tessellations. This is based on the analysis of what is called “Islamic patterns”. We have discussed Eric Brough‘s famous book “Islamic Geometric Patterns”, regarding geometric relationships and linear connectivities via underlying tessellations (such as regular square and hexagonal). Thus, this geometry and drawing exercise is called “Seamless Patterns” in the Design Geometry course at İstanbul Bilgi University. […]
Last week, the first-year architectural geometry course was about pattern deformations. Students are expected to familiarize themselves with 2d drawing, transformation, and control point editing commands while trying to design a deformation. After studying regular and semi-regular tessellations of the plane, they are expected to develop reasoning on the rule-based and iterative processes. This also constructed an underpinning for Basic Design‘s “Metamorphosis” study, where they have discussed more conceptual frameworks […]
Digging out with Grasshopper, Rhinoscript, and Paneling Tools, everything seems to be more and more automated and fast. However my colleagues Mete, Benay and Elif reminded me that, we can always do much with those high-end architectural geometry tools, but we still have to understand and follow the roots, probably best described by the “manual ways”. Sometimes using these methods would be much more intuitive as they are SLOW enough […]
This was an interesting topic in design computing class. Geometric constructions based on strict relationships are becoming exciting in parametric modeling environments. I think muqarnas includes such a relationship. There is a primary method of modeling this shape, introduced by Mete Tüneri. His solution to a simple parametric muqarnas object includes a surface with six reference points, with two boolean differences (one cylinder and one box) creating the component. In […]
This is my first post in designcoding, dated 14.11.2011. I revisited the code and decided to re-publish it in 2024. Hello World! This is the Emergent Polygons definition, one of the first Grasshopper studies I made while learning the language. This is a very efficient programming language for designers and architects since it utilizes geometric relationships very intuitively. I think it will be more popular and widely used in the […]