by Tuğrul Yazar | April 26, 2015 23:17
This is a classical method of generating tree-like forms utilizing a simple command “Arc SED”. The idea is simple, as the command draws arcs using an input direction vector, so this could easily be implemented creating a “smooth” composition of curves just by iteration. Actually, this has been a previous study, discussed before here, using Hoopsnake[1]. Now, this time I’m implementing the same algorithm using Anemone[2] and a couple of other changes.
Here is the Grasshopper definition (Anemone Components should be installed first): [GHX: 0.9.0076][5].
Source URL: https://www.designcoding.net/arc-tree-revisited-anemone-update/
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