3D Pattern Deformation
These are examples of 2.5D exercises in the design geometry course in my freshman year of architecture. We asked students to create extruded or referenced solids referenced from their previous exercise of pattern deformations, (examples are here and here). We also started to inject some of the most used concepts of design computing here, by perceiving each tessellation cell as the variation of a predefined algorithm, such as a relationship with an attractor object (a distance value with a point). This is, therefore, more than a form-finding experiment, slowly putting reference objects as attractors. However, there are pedagogical difficulties in introducing such concepts to novice designers. This seems to be a challenge for modern architectural education. Here are some student works;
Ayşe Cilsim
Cansu Naz Tekir
Toprak İzgi Güven
Başak Tuna