This is a simple inverse kinematics solution developed by Andreas Aristidou and Joan Lasenby in 2011. They call it Forwards and Backwards Reaching Inverse Kinematics (FABRIK in short). It was quite interesting the learn this technique because it is a fast and accurate approximation of a kinematic chain. There are very interesting potentials of this technique in terms of architectural simulations. I tried to develop a Rhino Python script in […]
May 2019
Below are some of the student works from the 2018 course: Design Mathematics. The final project of the course was about experimenting the designerly creativity. This included utilizing the mathematical concepts and objects studied throughout the semester. This was a rather open-ended homework question. But in the following years, I am not planning to repeat it. Because it becomes difficult to assess the learning outcome from open-ended homework within such […]